Showing 5 Result(s)

M137 Mech teaser

Tools: Unreal Engine 4 (Material editor, sequencer, Niagara system, and blueprint integration) 3Ds Max (Modeling, UV Unwrapping ,Rigging, Animating) Adobe Premiere, Audition, Photoshop

Cut Short

Cut Short Trailer

Objectives: Finding a complete and fully playable original game from itch.io that doesn’t already have a compelling trailer Use of Derek Lieu’s Rising Intensity Graph in the structure of the trailer A focused approach using close-ups, crops, and good composition Capture footage that shows off the gameplay at its best featuring positive and motivating actions Excellent pacing with an easy-to-follow action that is effectively synchronized …

a day at the office animation picture

A day at the office

I made this short animation cinematic using Unity3D Cinemachine. I then used Adobe Premiere Pro to edit the shots. Finally, I used Adobe Audition to create the sound design for it. Objectives: A short scenario with a beginning, middle, and end Multiple static shots that are well-composed and informative using tracking and one panning shot …

Abstract Picture

Abstract Sound to Picture

Training to strengthen my understanding of the relationship between sound and video in abstract terms. moreover, to practice using abstract sounds to enhance the impact of visuals in the video using adobe audition.